AI Insights · Timothy · July 2022
Top 5 iOS io Games in the Netherlands: Q2 2022 Performance
Discover the performance trends of the top 5 io games on iOS in the Netherlands during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting performance trends for the top 5 io games on iOS in the Netherlands. Here’s a detailed look at the weekly downloads, revenue, and active user metrics for these popular games.
Snake.io - Fun Online Snake by Kooapps experienced varied weekly downloads, peaking at over 3.1K in early April before dropping to around 1.7K in mid-May. Weekly revenue fluctuated slightly, with a peak of approximately $59 in early April and another high of $55 in early May. Active user numbers remained relatively stable, hovering around 17K to 19K throughout the quarter.
Paper.io 2 from Voodoo saw its highest weekly downloads in early May with 3.4K, followed by a significant drop to around 1K in late May. Revenue showed a similar trend, starting strong at $55 in early April but declining to single digits by the end of June. Active users also saw a decline from 14.4K in early May to 7.5K by the end of June.
Hole.io, another Voodoo game, had a spike in downloads in early April with over 3.5K, but then fluctuated between 700 and 1.2K for the rest of the quarter. Revenue peaked at $77 in late May and maintained a range between $30 and $67 for most of the period. Active users saw a decline from around 19.7K in late March to approximately 10.1K by the end of June.
slither.io by Lowtech Studios LLC showed consistent weekly downloads, with a peak of about 2.6K in early June. Active users remained fairly stable, ranging from 13.7K to 20.2K throughout the quarter. Revenue was negligible, with only a few weeks showing minimal earnings.
State.io - Conquer the World by AI Games FZ had its highest download numbers in late March with 2.5K, but saw a significant dip to around 900 by the end of June. Revenue peaked at $68 in late May, while active users fluctuated between 4.1K and 6.1K throughout the quarter.
These insights were derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.